Dragon Dice: Goblins
BGG rating
7.9

Dragon Dice: Goblins

2012

Rules assistance for Dragon Dice: Goblins

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–6 players
  • 30–60 min
  • 10+

Rules assistant for Dragon Dice: Goblins

What would you like to know?

Answers come from the official rulebook, with the page to check.

Dragon Dice: Goblins is a board game expansion released in 2012 for 2–6 players, 30–60 minutes per game, and ages 10 and up. It was designed by Lester Smith and Chris 'Shep' Shepperson and its main mechanics are Dice Rolling and Die Icon Resolution.

Similar games

About the game

Return to the ancient days of creation in Esfah… and find that legends live! Death put forth his hand again and produced the Goblins to create more chaos on Esfah. This sturdy race of Earth and Death provided the shock troops for many a war in the land. Their power in melee and speed in the swamps enabled the Goblins to overrun many other races in the war for supremacy in Esfah. Now available in a kicker pack, the Goblins also bring their monstrous allies, including the legendary abomination Cannibal, making its first appearance in Dragon Dice™. Includes 1 10-sided monster die and 7 6-sided unit dice (4 small 16mm, 2 medium 18mm, and 1 large 20mm) of black and gold Goblin, plus rules summary.

Questions and answers

Dragon Dice: Goblins supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.