
- BGG rank
- BGG #20,304
- BGG rating
- 7.3
Field Hospital
- 2–5 players
- 60 min
- Complexity 2.0/5
- 2010

Rules assistance for Dragon Valley: Advisors and Quests
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Dragon Valley: Advisors and Quests is an expansion for Dragon Valley released in 2025 for 2–4 players, 90–120 minutes per game, and ages 14 and up. It was designed by CW Karstens and its main mechanics are I Cut, You Choose.
Advisors are here to help speed up construction, recruit troops faster, or thwart other players. Players will also be able to go on Quests that provide amazing rewards such as end game score for completing specific tasks or provide in game benefits. —description from the publisher
Dragon Valley: Advisors and Quests supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Dragon Valley: Advisors and Quests is 90–120 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Dragon Valley: Advisors and Quests for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Dragon Valley: Advisors and Quests belongs to these categories: Fantasy and Expansion for Base-game. Its main mechanics are I Cut, You Choose. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Dragon Valley: Advisors and Quests are: CW Karstens. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Dragon Valley: Advisors and Quests as an expansion for Dragon Valley. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Dragon Valley to use it. Check that your edition of Dragon Valley is compatible, as some expansions were revised between editions.