
- BGG rank
- BGG #20,304
- BGG rating
- 7.3
Field Hospital
- 2–5 players
- 60 min
- Complexity 2.0/5
- 2010

Rules assistance for Dragon Valley: Tourneys
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Dragon Valley: Tourneys is an expansion for Dragon Valley released in 2012 for 2 players, 15 minutes per game, and ages 12 and up. It was designed by CW Karstens and its main mechanics are Simultaneous Action Selection and Rock-Paper-Scissors.
These mini-games can be used as filler games or during a game of Dragon Valley: Rise of Corundia of 3 or 4 players while two players are waiting for the division of King's Aid. Purple cubes and/or Unit cubes from the Unit bag are used to keep track of game play aspects in Dragon Valley Tourneys. Players start with Jousting. If finished before the other player(s) have completed the dividing in Dragon Valley: Rise of Corundia, they move on to Archery. If there is still time, they move to the Trebuchet Tourney and afterwards back again to Jousting. If the dividing is complete, finish any score checks but do not continue. If a scoring criteria was not met, no player gains score in Dragon Valley: Rise of Corundia from the current tourney. They do keep the score earned in previous tourneys during this division. Make sure to return any purple cubes to the board and units back into the cloth bag. The next division starts with the next mini-game. If players are not comfortable playing traditional Rock Parchment Swords, an alternate is to pull Blue, Red and Yellow cubes from the bag and secretly selecting one (if enough are there, otherwise use cubes from the board, but remember where they came from.)
Dragon Valley: Tourneys supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Dragon Valley: Tourneys is 15 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Dragon Valley: Tourneys for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Dragon Valley: Tourneys has a complexity rating of 1.0 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Dragon Valley: Tourneys belongs to these categories: Fighting, Action / Dexterity, and Medieval. Its main mechanics are Simultaneous Action Selection and Rock-Paper-Scissors. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Dragon Valley: Tourneys are: CW Karstens. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Dragon Valley: Tourneys as an expansion for Dragon Valley. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Dragon Valley to use it. Check that your edition of Dragon Valley is compatible, as some expansions were revised between editions.