
- BGG rank
- BGG #3,560
- BGG rating
- 8.7
Maladum: Dungeons of Enveron
- 1–6 players
- 45–120 min
- Complexity 3.8/5
- 2024

Rules assistance for DreadBall: Glambek Ghosts Ada-Lorana Team
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
DreadBall: Glambek Ghosts Ada-Lorana Team is an expansion for DreadBall (Second Edition) released in 2018 for 2–6 players, 15–60 minutes per game, and ages 14 and up. It was designed by James M. Hewitt, Stewart Gibbs, and Jake Thornton and its main mechanics are Variable Player Powers, Dice Rolling, and Action Points.
Outside the Co-Prosperity Sphere, the Ada-Lorana are arbiters of justice. They will not break rules; at least not those set by the DGB, but the rules of physics are another matter entirely. They have the ability to phase through solid objects, which takes some serious getting-used-to for their opponents! —description from the team card
DreadBall: Glambek Ghosts Ada-Lorana Team supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for DreadBall: Glambek Ghosts Ada-Lorana Team is 15–60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists DreadBall: Glambek Ghosts Ada-Lorana Team for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
DreadBall: Glambek Ghosts Ada-Lorana Team belongs to these categories: Miniatures, Science Fiction, and Expansion for Base-game. Its main mechanics are Variable Player Powers, Dice Rolling, and Action Points. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of DreadBall: Glambek Ghosts Ada-Lorana Team are: James M. Hewitt, Stewart Gibbs, and Jake Thornton. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists DreadBall: Glambek Ghosts Ada-Lorana Team as an expansion for DreadBall (Second Edition). Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need DreadBall (Second Edition) to use it. Check that your edition of DreadBall (Second Edition) is compatible, as some expansions were revised between editions.