DreadBall: Glambek Ghosts Ada-Lorana Team
BGG rating
9.0

Expansion for DreadBall (Second Edition)

DreadBall: Glambek Ghosts Ada-Lorana Team

2018

Rules assistance for DreadBall: Glambek Ghosts Ada-Lorana Team

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–6 players
  • 15–60 min
  • 14+

Rules assistant for DreadBall: Glambek Ghosts Ada-Lorana Team

What would you like to know?

Answers come from the official rulebook, with the page to check.

DreadBall: Glambek Ghosts Ada-Lorana Team is an expansion for DreadBall (Second Edition) released in 2018 for 2–6 players, 15–60 minutes per game, and ages 14 and up. It was designed by James M. Hewitt, Stewart Gibbs, and Jake Thornton and its main mechanics are Variable Player Powers, Dice Rolling, and Action Points.

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About the game

Outside the Co-Prosperity Sphere, the Ada-Lorana are arbiters of justice. They will not break rules; at least not those set by the DGB, but the rules of physics are another matter entirely. They have the ability to phase through solid objects, which takes some serious getting-used-to for their opponents! —description from the team card

Questions and answers

DreadBall: Glambek Ghosts Ada-Lorana Team supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.