
- BGG rating
- 7.8
Deadzone: Infestation
- 2–4 players
- 60 min
- 2016

2016
Rules assistance for Deadzone (Second Edition)
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Deadzone (Second Edition) is a board game released in 2016 for 2 players, 30–60 minutes per game, and ages 12 and up. It was designed by Jake Thornton and Jonathan Peletis and its main mechanics are Variable Player Powers, Dice Rolling, and Modular Board.
HUMANS AND ALIENS COLLIDE ON WORLDS ERASED FROM EXISTENCE In the future, unthinkably powerful mega-corporations own and govern entire planets outright, protecting their interests with vast, private armies. Now, an even greater danger is sweeping the galaxy * a hideous mutagen wiping out entire sectors of space. To stem the carnage, highly classified Containment Protocols are enacted, blockading the infected system and wiping it from navigational charts forever. Here, with the veil of civilisation lifted, rival factions descend into furious conflict, each with a unique claim on the chaos of the Deadzone! Deploy elite Enforcers to mercilessly hunt down the rampaging Plague army as it surges ceaselessly towards total contamination; Oversee the ransacking of abandoned districts by the hulking Marauders as the terrifying Veer-Myn single-mindedly set about bolstering their own numbers; Plunder natural resources with the tech-heavy Forge Fathers as the eclectic Rebs scavenge for discarded gear, or simply scheme in secret as the mysterious Asterians pursue goals known only to themselves. As your collection grows, where will your loyalty lie? A tabletop wargame without the hassle, Deadzone strips away unnecessary complications leaving you free to enjoy the excitement and tactical depth of futuristic battle. Starter armies of two rival factions are included in this set, kicking-off your collection of Enforcers and Forge Fathers, along with everything else 2 players need to get right into the action. Assemble your finely detailed miniatures and get ready for fast paced, easy to learn, mission-based skirmishes in a brutal future!
Deadzone (Second Edition) supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Deadzone (Second Edition) is 30–60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Deadzone (Second Edition) for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Deadzone (Second Edition) has a complexity rating of 2.5 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Deadzone (Second Edition) belongs to these categories: Fighting, Wargame, and Miniatures. Its main mechanics are Variable Player Powers, Dice Rolling, and Modular Board. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Deadzone (Second Edition) are: Jake Thornton and Jonathan Peletis. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Deadzone (Second Edition) as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.