
- BGG rating
- 8.1
Rules assistance for DreadBall: Rulebook
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
- 2 players
- 90 min
- 12+

Rules assistant for DreadBall: Rulebook
What would you like to know?
Answers come from the official rulebook, with the page to check.
DreadBall: Rulebook is an expansion for DreadBall: The Futuristic Sports Game released in 2012 90 minutes per game and ages 12 and up. It was designed by Jake Thornton and its main mechanics are Variable Player Powers and Dice Rolling.
About the game
Publisher Blurb: Lead your team to victory on the bloodstained pitches of the greatest sport ever played! DreadBall is a futuristic sports board game played with 30mm miniatures, set within Mantic's Warpath universe. You are the Coach of your team, testing your skill and luck against other Coaches in one-off matches or long-running leagues. The simple rules allow a great depth of choice and many opportunities to show your cunning. Rules are provided for four different teams, eight famous individuals, team progression and league play.
Mechanics
Designers
Publishers
- Mantic Games
Questions and answers
The listed playing time for DreadBall: Rulebook is 90 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists DreadBall: Rulebook for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
DreadBall: Rulebook belongs to these categories: Miniatures, Science Fiction, and Expansion for Base-game. Its main mechanics are Variable Player Powers and Dice Rolling. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of DreadBall: Rulebook are: Jake Thornton. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists DreadBall: Rulebook as an expansion for DreadBall: The Futuristic Sports Game. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need DreadBall: The Futuristic Sports Game to use it. Check that your edition of DreadBall: The Futuristic Sports Game is compatible, as some expansions were revised between editions.