
- BGG rank
- BGG #3,787
- BGG rating
- 7.3
DreadBall: The Futuristic Sports Game
- 2 players
- 90 min
- Complexity 2.9/5
- 2012

Rules assistance for Dreadball (Second Edition): Galactic Tour Expansion
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Dreadball (Second Edition): Galactic Tour Expansion is an expansion for DreadBall (Second Edition) released in 2018 for 2 players, 45–90 minutes per game, and ages 12 and up. It was designed by James M. Hewitt, Stewart Gibbs, and Jake Thornton and its main mechanics are Variable Player Powers, Dice Rolling, and Grid Movement.
So, you think you're ready for the big time, champ? The Galactic Tour Expansion for DreadBall gives you the chance to create your own team and compete against other coaches in a fierce fight to claim the league title. Hire cheerleaders, deal with game-changing injuries, and push your players to the limit to gain experience and learn spectacular new abilities. Can you make it to the top? —description from the publisher
Dreadball (Second Edition): Galactic Tour Expansion supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Dreadball (Second Edition): Galactic Tour Expansion is 45–90 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Dreadball (Second Edition): Galactic Tour Expansion for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Dreadball (Second Edition): Galactic Tour Expansion belongs to these categories: Miniatures, Science Fiction, and Sports. Its main mechanics are Variable Player Powers, Dice Rolling, and Grid Movement. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Dreadball (Second Edition): Galactic Tour Expansion are: James M. Hewitt, Stewart Gibbs, and Jake Thornton. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Dreadball (Second Edition): Galactic Tour Expansion as an expansion for DreadBall (Second Edition). Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need DreadBall (Second Edition) to use it. Check that your edition of DreadBall (Second Edition) is compatible, as some expansions were revised between editions.