
- BGG rank
- BGG #21,487
- BGG rating
- 6.4
Historical Mystery: Disappearance in the Sky
- 1–4 players
- 60–90 min
- Complexity 2.5/5
- 2024

2024
Rules assistance for Dream Catcher
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Dream Catcher is a board game released in 2024 for 2–6 players, 30 minutes per game, and ages 8 and up. It was designed by Mihail Rozanov and its main mechanics are Deduction, Cooperative Game, and Communication Limits.
Catch the dream by touch! Can you guess the picture by tactile associations? In this vivid game you will exercise your sense of touch and challenge your teamwork and intuition. Dream Catcher is a cooperative game, where you will witness whimsical stories and will try to “catch a dream” — to identify the picked story by touch. Every round, the lead player picks a Dream card and handles specially selected Touching cards with raised pictures to the other players. The lead player’s goal is, without saying a word, to help the other players guess the picked Dream card. The core goal of the other players is to discuss the pictures they can feel on their Touching cards and to collectively choose one of the Dream cards. You will flip Night tokens for correct answers and discard them for wrong answers. To win the game you need to have as many flipped Night tokens as possible by the end of the game. -description from publisher
Dream Catcher supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Dream Catcher is 30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Dream Catcher for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Dream Catcher has a complexity rating of 1.0 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Dream Catcher belongs to these categories: Card Game, Children's Game, and Party Game. Its main mechanics are Deduction, Cooperative Game, and Communication Limits. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Dream Catcher are: Mihail Rozanov. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Dream Catcher as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.