
- BGG rank
- BGG #27,220
- BGG rating
- 5.6
Haiku Warrior
- 1–4 players
- 60 min
- Complexity 1.7/5
- 2016

2011
Rules assistance for Drinking Quest
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Drinking Quest is a board game released in 2011 for 2–4 players, 60–90 minutes per game, and ages 21 and up. It was designed by Jason Anarchy and its main mechanics are Dice Rolling and Role Playing.
Like a typical Role Playing Game you have a character sheet, roll for saving throws, fight monsters and find treasure BUT when your character dies in the game you have to chug your drink in real life! It adds a real level of tension and excitement to the battles. Everything matters. The battles are a series of one-on-one fights to the death. You either kill the monster earning coins and XP or your character dies and you must chug your drink! The cards act as the GM (So everyone can drink) and the heroes go through four themed quests in each game - each getting progressively difficult and more likely to drink. However as this is a light RPG and a light Drinking Game there is a one chug per quest maximum which prevents Drinking Quest from being a "Pass out in 10 minutes" kind of drinking game. Over the course of 2 or 3 hours, a typical game averages 2 or 3 chugs. Whoever gets the most XP wins! Whoever loses had to chug the most so it's sort of like everybody wins.
Drinking Quest supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Drinking Quest is 60–90 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Drinking Quest for ages 21 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Drinking Quest has a complexity rating of 1.3 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Drinking Quest belongs to these categories: Card Game and Mature / Adult. Its main mechanics are Dice Rolling and Role Playing. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Drinking Quest are: Jason Anarchy. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Drinking Quest as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.