Dropzone Commander Reconquest: Phase 1
BGG rating
7.9

Expansion for Dropzone Commander: Core Rulebook

Dropzone Commander Reconquest: Phase 1

2014

Rules assistance for Dropzone Commander Reconquest: Phase 1

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–4 players
  • 12+

Rules assistant for Dropzone Commander Reconquest: Phase 1

What would you like to know?

Answers come from the official rulebook, with the page to check.

Dropzone Commander Reconquest: Phase 1 is an expansion for Dropzone Commander: Core Rulebook released in 2014 for 2–4 players and ages 12 and up. It was designed by David J. Lewis, James Barry, and Simon Edwards and its main mechanics are Variable Player Powers and Dice Rolling.

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About the game

This book introduces a brand new faction to the DZC universe - The Resistance. This diverse and colourful army is made up of the ragtag but hardened survivors of Scourge occupation. They have lived their entire lives at war and while their equipment may not be state of the art, each and every fighter can be considered a veteran. Their armies contain an eclectic mix of machines from antique armoured remnants of a bygone age to weaponized civilian vehicles in a bewildering array of designs. This expansion also introduces several new rules mechanics and scenarios to DZC as well as a range of characterful Famous Commanders for all five races. The definitive versions of the rules for all new units released for the original four factions are also included. [From the Publisher]

Questions and answers

Dropzone Commander Reconquest: Phase 1 supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.