
- BGG rating
- 5.5
DrunkQuest: Boozter Packs
- 3–6 players
- 20 min
- Complexity 1.5/5
- 2013

2013
Rules assistance for DrunkQuest
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 3 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
DrunkQuest is a board game released in 2013 for 3–6 players, 30 minutes per game, and ages 21 and up. It was designed by Jasn Painter and Athena Cagle and its main mechanics are Pick-up and Deliver, Open Drafting, and Campaign / Battle Card Driven.
DrunkQuest is a fantasy-based card game with fast-paced gameplay and a sense of encouraged competition – and drinking. The object of DrunkQuest is to level up to 6. In order to do that players must defeat monsters in Drunk Combat! Each monster has a drink value that must be taken in order to defeat it. But it's not easy when other players are trying to stop you from defeating your monster while trying to defeat their own. At the start of the game players are given a Hero class such as a wizard or warrior and also a Realm card which signifies where the hero is from. These cards offer permanent bonuses and actions throughout the entire game. Players are then given five treasure cards. These cards do a lot of things. From giving a player a permanent bonus in the form of weapons and gear. To making it more difficult for other players to defeat their monsters by adding drinks to it or removing its rewards or even just stealing the monster for yourself. Each monster defeated grants a level unless otherwise changed by a treasure card. The first player to reach level 6 wins!
DrunkQuest supports 3–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for DrunkQuest is 30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists DrunkQuest for ages 21 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
DrunkQuest has a complexity rating of 1.9 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
DrunkQuest belongs to these categories: Card Game, Fantasy, and Humor. Its main mechanics are Pick-up and Deliver, Open Drafting, and Campaign / Battle Card Driven. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of DrunkQuest are: Jasn Painter and Athena Cagle. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists DrunkQuest as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.