Dual
BGG rank
BGG #19,053
BGG rating
7.3

Dual

2024

Rules assistance for Dual

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–3 players
  • 20 min
  • Complexity 1.7/5

Rules assistant for Dual

What would you like to know?

Answers come from the official rulebook, with the page to check.

Dual is a board game released in 2024 for 2–3 players and 20 minutes per game. It was designed by Amelie Le-Roche and its main mechanics are Trick-taking.

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About the game

The celestial spirits are awake, dancing, fighting, always changing. Battle with the spirits, awaken your celestials, and outsmart your opponent to win the skies. In Dual, cards hold two celestials: one Awake (active) and one Asleep (inactive). These also have different values. While in hand, the top celestial is considered Awake. Observe the back of your opponent's cards to see which they have Awake. To play a bout (trick), each player plays a card from their hand in order starting with the first player. You must play the same suit if it is Awake in your hand. If you cannot follow suit, cards will be assessed with their Star power (trump). The player that played the lowest card may force a player (including themselves) to flip their whole hand, transforming their Awake suit for their Asleep celestials. When all cards are played scoring tokens are awarded. Achieve token combos to gain more points. After five rounds the player with the most points wins the game. —description from the publisher

Categories

Mechanics

Publishers

  • Zerua Games

Questions and answers

Dual supports 2–3 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.