
- BGG rank
- BGG #27,410
- BGG rating
- 5.3
On the Buses
- 2–4 players
- Complexity 2.0/5
- 1973

1975
Rules assistance for Duell
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Duell is a board game released in 1975 for 2 players, 20 minutes per game, and ages 12 and up. It was designed by Geoffrey Hayes and its main mechanics are Square Grid and Grid Movement.
Duell: Parker Brothers 'Head to Head' Dice Strategy Game Each player controls nine over-sized dice on a 8x9 board and in turn moves one of their dice the number of spots indicated by its uppermost face. Movement is carried out by 'tumbling' the dice from space to space. Opponent's pieces can be captured by landing on them with an exact count. Players also have a key piece (a die marked with a star on each side) which can only ever move one space at a time. The game is over when one player's key piece is captured, or a key piece moves onto the opposing player's key space (the key piece starting square).
Duell supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Duell is 20 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Duell for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Duell has a complexity rating of 2.5 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Duell belongs to these categories: Number, Dice, and Abstract Strategy. Its main mechanics are Square Grid and Grid Movement. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Duell are: Geoffrey Hayes. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Duell as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.