
- BGG rank
- BGG #165
- BGG rating
- 7.8
Clank! In! Space!: A Deck-Building Adventure
- 2–4 players
- 45–90 min
- Complexity 2.6/5
- 2017

Rules assistance for Dune: Imperium – Bloodlines
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Dune: Imperium – Bloodlines is an expansion for Dune: Imperium released in 2025 for 1–6 players, 60–120 minutes per game, and ages 12 and up. It was designed by Paul Dennen, Andy Clautice, Phil Amylon, and Caleb Vance and its main mechanics are Deck, Bag, and Pool Building, Card Play Conflict Resolution, and Delayed Purchase.
The Great Houses of the Imperium live and die by their lineage. Plots unfold over generations as Emperors build dynasties, and the Bene Gesserit weave prophecy into reality. As alliances rise and fall, leaders face a single question: How far will you go to secure your bloodline? Bloodlines expands both Dune: Imperium and Uprising with powerful new tools to achieve victory. Recruit Sardaukar Commanders to bolster your fighting force. Unlock the potential of all-new Tech tiles. New Leaders, Contracts, and cards open more strategic possibilities than ever before. War sweeps across the universe, and only the strongest Bloodlines will survive. —description from the publisher
Dune: Imperium – Bloodlines supports 1–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Dune: Imperium – Bloodlines is 60–120 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Dune: Imperium – Bloodlines for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Dune: Imperium – Bloodlines has a complexity rating of 3.6 out of 5 from BoardGameGeek players, which makes it a medium-weight game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Dune: Imperium – Bloodlines belongs to these categories: Movies / TV / Radio theme, Political, and Science Fiction. Its main mechanics are Deck, Bag, and Pool Building, Card Play Conflict Resolution, and Delayed Purchase. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Dune: Imperium – Bloodlines are: Paul Dennen, Andy Clautice, Phil Amylon, and Caleb Vance. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Dune: Imperium – Bloodlines as an expansion for Dune: Imperium. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Dune: Imperium to use it. Check that your edition of Dune: Imperium is compatible, as some expansions were revised between editions.