
- BGG rank
- BGG #1,557
- BGG rating
- 7.1
Council of 4
- 2–4 players
- 40–75 min
- Complexity 2.7/5
- 2015

2014
Rules assistance for Dungeon Bazar
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Dungeon Bazar is a board game released in 2014 for 2–5 players, 50 minutes per game, and ages 8 and up. It was designed by Simone Luciani, Daniele Tascini, and Paolo Cecchetto and its main mechanics are Hand Management, Auction / Bidding, and Simultaneous Action Selection.
In Dungeon Bazar, the players are greedy merchants who try to earn money by selling equipment — weapons, armor and tools — to heroes who wish to fight against an old dragon in a nearby cave. What the heroes don't know, though, is that the merchants have an agreement with the dragon, since they're interested in keeping their source of income, the great lizard, alive. Each player has a personal game board, and each turn they play, then reveal a number of Equipment cards. Each Hero card displays the hero's desired equipment and priorities. Once the cards are revealed, the heroes buy from the cheapest stand according to their priorities, as long as they have money.
Dungeon Bazar supports 2–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Dungeon Bazar is 50 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Dungeon Bazar for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Dungeon Bazar has a complexity rating of 2.3 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Dungeon Bazar belongs to these categories: Fantasy, Economic, and Medieval. Its main mechanics are Hand Management, Auction / Bidding, and Simultaneous Action Selection. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Dungeon Bazar are: Simone Luciani, Daniele Tascini, and Paolo Cecchetto. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Dungeon Bazar as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.