
- BGG rank
- BGG #270
- BGG rating
- 7.5
Camel Up (Second Edition)
- 3–8 players
- 30–45 min
- Complexity 1.5/5
- 2018

2018
Rules assistance for Dungeon Derby
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 3 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Dungeon Derby is a board game released in 2018 for 3–6 players, 30–90 minutes per game, and ages 8 and up. It was designed by Tanner Yarro and its main mechanics are Roll / Spin and Move, Dice Rolling, and Betting and Bluffing.
Dungeon Derby is a game filled with betting, strategy, & a bit of luck. The game consists of unique races. But beware, friends can quickly turn into foes! Semi-Cooperative: Work with fellow players to rig the dungeon and influence races. But beware, friends can quickly turn to foes! Real-Time Play: Players play the game in real time, drawing cards, playing traps/armor before the game begins & playing spells as the race is underway to help determine the outcome. Don't worry, it doesn't make the game chaotic, just move along at a nice pace. The Gamble is the Glory: Place your bets on the champion(s) you think will win the race, then roll the dice to see if fate is on your side. —description from the publisher
Dungeon Derby supports 3–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Dungeon Derby is 30–90 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Dungeon Derby for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Dungeon Derby has a complexity rating of 2.0 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Dungeon Derby belongs to these categories: Fantasy, Dice, and Miniatures. Its main mechanics are Roll / Spin and Move, Dice Rolling, and Betting and Bluffing. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Dungeon Derby are: Tanner Yarro. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Dungeon Derby as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.