
- BGG rank
- BGG #37
- BGG rating
- 8.3
Too Many Bones
- 1–4 players
- 60–120 min
- Complexity 3.9/5
- 2017

Rules assistance for Dungeon Dice: Familiar Pack
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Dungeon Dice: Familiar Pack is an expansion for Dungeon Dice released in 2014 for 2–4 players, 20 minutes per game, and ages 8 and up. It was designed by Sam Coates and its main mechanics are Dice Rolling.
A set consisting of 5 familiars, which are added to the monster pool. If a player draws a familiar, he has the option to roll it once per combat and gain the benefit of their abilities. The set includes the following five familiars: Faerie Rat Serpent Wolf Baby Dragon
Dungeon Dice: Familiar Pack supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Dungeon Dice: Familiar Pack is 20 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Dungeon Dice: Familiar Pack for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Dungeon Dice: Familiar Pack has a complexity rating of 2.0 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Dungeon Dice: Familiar Pack belongs to these categories: Fantasy, Dice, and Adventure. Its main mechanics are Dice Rolling. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Dungeon Dice: Familiar Pack are: Sam Coates. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Dungeon Dice: Familiar Pack as an expansion for Dungeon Dice. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Dungeon Dice to use it. Check that your edition of Dungeon Dice is compatible, as some expansions were revised between editions.