
- BGG rank
- BGG #2,010
- BGG rating
- 7.1
Nekojima
- 1–5 players
- 15–30 min
- Complexity 1.1/5
- 2023

2024
Rules assistance for Dungeon Exit
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 1 player

What would you like to know?
Answers come from the official rulebook, with the page to check.
Dungeon Exit is a board game released in 2024 for 1–2 players and ages 8 and up. It was designed by David Carmona and Karen Nguyen and its main mechanics are Tile Placement, Deduction, and Solo / Solitaire Game.
Dungeon Exit is a solo or two-player duel mode logic game. In Dungeon Exit, the goal is to find a path from the door to the exit of the dungeon, passing by the key, the chest, and then the monster. In solo mode, solve all the levels one by one, progressively. With 2 players, be the fastest to find a path to win the game. Optimize the placement of your tiles to find the path to the dungeon exit. The tiles must connect only at their ends by one and only one side of a square to form a path. Ready to take on the challenge?
Dungeon Exit supports 1–2 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The catalogue lists Dungeon Exit for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Dungeon Exit has a complexity rating of 1.4 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Dungeon Exit belongs to these categories: Party Game, Deduction, and Puzzle. Its main mechanics are Tile Placement, Deduction, and Solo / Solitaire Game. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Dungeon Exit are: David Carmona and Karen Nguyen. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Dungeon Exit as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.