Dungeon Fighter in the Labyrinth of Sinister Storms
BGG rank
BGG #7,250
BGG rating
7.6

Dungeon Fighter in the Labyrinth of Sinister Storms

2022

Rules assistance for Dungeon Fighter in the Labyrinth of Sinister Storms

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 1–4 players
  • 45–60 min
  • 8+
  • Complexity 2.0/5

For 1 player

Rules assistant for Dungeon Fighter in the Labyrinth of Sinister Storms

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Answers come from the official rulebook, with the page to check.

Dungeon Fighter in the Labyrinth of Sinister Storms is a board game released in 2022 for 1–4 players, 45–60 minutes per game, and ages 8 and up. It was designed by Lorenzo Silva, Lorenzo Tucci Sorrentino, and Aureliano Buonfino and its main mechanics are Variable Player Powers, Dice Rolling, and Cooperative Game.

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About the game

Dungeon Fighter is back with a brand new Second Edition, 10 years after its original release! The new Dungeon Fighter series comes in different standalone versions, each with a completely different Dungeon! You will find the good old cooperative gameplay experience with its crazy dice throws (improved with streamlined rules), unique target-board with its own gameplay elements, and of course different dice, heroes, weapons, monsters, bosses, and rooms. It’s like a completely different game each time! In the Labyrinth of Sinister Storms our party of whimsical heroes is stuck in a dangerous jungle, trying to survive the nature-related shenaningans of this dungeon! Featuring classic d6 dice and an almost-familiar target board, this is the perfect start for Dungeon Fighter rookies! Be a Professional Hero! Explore the Dungeon, face weird and ferocious monsters, and fight your way to the final Boss! To defeat those fiends, you will need to use all of your focus and dexterity and throw the dice at the right spots of the main target-board.

Questions and answers

Dungeon Fighter in the Labyrinth of Sinister Storms supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.