
- BGG rank
- BGG #1,898
- BGG rating
- 7.3
Dungeon Fighter: Second Edition
- 1–6 players
- 45–60 min
- Complexity 1.8/5
- 2021

Rules assistance for Dungeon Fighter: The Big Wave
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Dungeon Fighter: The Big Wave is an expansion for Dungeon Fighter released in 2014 for 1–6 players, 45–60 minutes per game, and ages 14 and up. It was designed by Lorenzo Silva, Lorenzo Tucci Sorrentino, and Aureliano Buonfino and its main mechanics are Variable Player Powers, Player Elimination, and Dice Rolling.
Dungeon Fighter: The Big Wave is the second of four expansions for use with Dungeon Fighter, each themed to one of the four elements: air, earth, wind and fire. This expansion includes new monsters and equipment, a new pirate hero, new maps with special rooms, and Cthulhu as the Boss. As in a fantasy role-playing game, players can accumulate experience points, then use them for power cards that allow for devastating water powers, such as the "Major Healing" spell — but beware the new monster choking ability! You'll have to fight them off by using the three small elemental dice to make new "impossible" die rolls...
Dungeon Fighter: The Big Wave supports 1–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Dungeon Fighter: The Big Wave is 45–60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Dungeon Fighter: The Big Wave for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Dungeon Fighter: The Big Wave has a complexity rating of 2.1 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Dungeon Fighter: The Big Wave belongs to these categories: Fantasy, Fighting, and Humor. Its main mechanics are Variable Player Powers, Player Elimination, and Dice Rolling. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Dungeon Fighter: The Big Wave are: Lorenzo Silva, Lorenzo Tucci Sorrentino, and Aureliano Buonfino. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Dungeon Fighter: The Big Wave as an expansion for Dungeon Fighter. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Dungeon Fighter to use it. Check that your edition of Dungeon Fighter is compatible, as some expansions were revised between editions.