
- BGG rank
- BGG #15,655
- BGG rating
- 6.9
Loot N' Loaded
- 2–6 players
- 20–40 min
- Complexity 2.0/5
- 2021

Rules assistance for Dungeon Royale: Solo/Co-op Expansion Pack
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Dungeon Royale: Solo/Co-op Expansion Pack is an expansion for Dungeon Royale released in 2019 for 1–4 players, 45–90 minutes per game, and ages 6 and up. It was designed by Wes Marriott and its main mechanics are Hand Management, Set Collection, and Simultaneous Action Selection.
This card pack allows you to play Dungeon Royale as solo or co-op with your friends! How it plays: You (and/or your partner heroes) are on a quest to steal the stone of life from the dragon to save the king's life. You'll also be encharged with other quests to gather artifacts and up your "high score" (don't be surprised if this sounds familiar in a future stretch goal announcement...!). The dragon and his minions will perpetually get stronger in their quest to score their own "Game Over!" -description from Kickstarter
Dungeon Royale: Solo/Co-op Expansion Pack supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Dungeon Royale: Solo/Co-op Expansion Pack is 45–90 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Dungeon Royale: Solo/Co-op Expansion Pack for ages 6 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Dungeon Royale: Solo/Co-op Expansion Pack belongs to these categories: Video Game Theme, Adventure, and Expansion for Base-game. Its main mechanics are Hand Management, Set Collection, and Simultaneous Action Selection. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Dungeon Royale: Solo/Co-op Expansion Pack are: Wes Marriott. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Dungeon Royale: Solo/Co-op Expansion Pack as an expansion for Dungeon Royale. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Dungeon Royale to use it. Check that your edition of Dungeon Royale is compatible, as some expansions were revised between editions.