
- BGG rank
- BGG #2,203
- BGG rating
- 7.4
Mordheim: City of the Damned
- 2–6 players
- 60 min
- Complexity 3.1/5
- 1999

Rules assistance for Dungeons & Dragons Chainmail: Fire & Ice
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Dungeons & Dragons Chainmail: Fire & Ice is an expansion for Dungeons & Dragons Chainmail released in 2002 for 2–6 players, 60 minutes per game, and ages 10 and up.
Great Power Lies Amid the Bones of Dragons. Ages ago, great legions of dragons battled in the skies above the Plain of Edora. Their skeletal remains cover the ground now known as Scalebane. Brave warbands have converged on the draconic graveyard, seeking powerful magic and formidable allies. The material in this book includes: New recruits, such as the Gallowsgaunt, Ice Paraelemental, and Half-Dragon Mage. Two new terrain cards - the dragon claw and the dragon skull. Rules for using the Set 3 models and statistics for all the one from Set 2. If you're to survive the day in Scalebane, you must adapt your warband. This guidebook will give you the tools you need. Master their use, and you will emerge victorious. —description from the back of the book
Dungeons & Dragons Chainmail: Fire & Ice supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Dungeons & Dragons Chainmail: Fire & Ice is 60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Dungeons & Dragons Chainmail: Fire & Ice for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Dungeons & Dragons Chainmail: Fire & Ice belongs to these categories: Fantasy, Fighting, and Wargame. Categories describe the theme, setting and style of a game rather than its rules. Filter the catalogue by the same category to find similar games when you enjoyed Dungeons & Dragons Chainmail: Fire & Ice and want something comparable for your next game night.
The catalogue lists Dungeons & Dragons Chainmail: Fire & Ice as an expansion for Dungeons & Dragons Chainmail. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Dungeons & Dragons Chainmail to use it. Check that your edition of Dungeons & Dragons Chainmail is compatible, as some expansions were revised between editions.