Dungeons & Dragons Fantastic Locations: The Frostfell Rift
BGG rating
7.5

Expansion for Dungeons & Dragons Miniatures

Dungeons & Dragons Fantastic Locations: The Frostfell Rift

2006

Rules assistance for Dungeons & Dragons Fantastic Locations: The Frostfell Rift

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players
  • 60 min
  • Complexity 1.0/5

Rules assistant for Dungeons & Dragons Fantastic Locations: The Frostfell Rift

What would you like to know?

Answers come from the official rulebook, with the page to check.

Dungeons & Dragons Fantastic Locations: The Frostfell Rift is an expansion for Dungeons & Dragons Miniatures released in 2006 for 2 players and 60 minutes per game. It was designed by Ari Marmell and its main mechanics are Dice Rolling and Role Playing.

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About the game

This game expands on the Dungeons & Dragons Miniatures. It features four 16"x22" maps printed on glossy paper and an adventure booklet. Three of the maps are tournament legal for sanctioned skirmish games. The fourth map is suitable for home use. The maps included are The Black Library (not legal) hailstorm Tower Caves of Chaos Frostfell Rift Expands Dungeons & Dragons Miniatures

Questions and answers

Dungeons & Dragons Fantastic Locations: The Frostfell Rift supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.