
- BGG rating
- 8.5
D&D Miniatures: Orcus , Prince of Undeath
- 2 players
- 60 min
- 2010

2008
Rules assistance for Dungeons & Dragons Miniatures Game (Second Edition)
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Dungeons & Dragons Miniatures Game (Second Edition) is a board game released in 2008 for 2 players, 60 minutes per game, and ages 12 and up. It was designed by Rob Heinsoo and Stephen Schubert and its main mechanics are Dice Rolling.
Like the first edition of the Dungeons and Dragons Miniatures Game, players pit their warbands against each other on a battle map. Warbands consist of models, each with their own respective characteristics and points values. A typical warband consists of 200 points worth of models, with a maximum model count of 10. The mechanics has been revised and streamlined, though the overall structure remains. The game has been updated to correspond with the change from 3rd to 4th Ed. Dungeons and Dragons Roleplaying Game. The three sets released for this game were Dungeons of Dread, Against the Giants and Demonweb. Each is a set of 60 figures, with 8 random figures in each pack, Giants included huge figures. A fourth set, Feywild, was announced but not released. The Starter Set released with Dungeons of Dread, contains a rulebook, five fixed models, their stat cards, counters for tracking damage, a twenty-sided die and two double sided battle maps. Notable changes in the 2nd Edition: Alignment has been simplified. The "Chaotic" and "Lawful" tags have been removed. Only models considered to be absolutely "Good" or "Evil" are given an alignment. Warband building is no longer based on alignment, but on "Factions". Each model belongs to one or more of four factions. Every model in a warband must share at least one faction. Commanders are gone, replaced by champions. Models no longer make morale checks or rout. Models reduced to half damage are "bloodied." Certain game effects may trigger from this state. Wizards of the Coast is revising all the stat cards from 11 sets of the first edition of the game to make them compatable with the new version of the game. These stats will be available online in PDFs. Wizards of the Coast will continue to release miniatures for use with the Dungeons & Dragons Roleplaying game. They have authorized a group of fans to create official stat cards to use these future figures with this minatures game. Re-implements: Dungeons and Dragons Miniatures Game Home Page: http://www.wizards.com/default.asp?x=dnd/minis
Dungeons & Dragons Miniatures Game (Second Edition) supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Dungeons & Dragons Miniatures Game (Second Edition) is 60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Dungeons & Dragons Miniatures Game (Second Edition) for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Dungeons & Dragons Miniatures Game (Second Edition) has a complexity rating of 2.5 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Dungeons & Dragons Miniatures Game (Second Edition) belongs to these categories: Fantasy, Fighting, and Dice. Its main mechanics are Dice Rolling. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Dungeons & Dragons Miniatures Game (Second Edition) are: Rob Heinsoo and Stephen Schubert. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Dungeons & Dragons Miniatures Game (Second Edition) as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.