
- BGG rank
- BGG #1,285
- BGG rating
- 8.8
Too Many Bones: Unbreakable
- 1–4 players
- 60–180 min
- Complexity 3.9/5
- 2023

2023
Rules assistance for Dungeons & Dragons: Trials of Tempus
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Dungeons & Dragons: Trials of Tempus is a board game released in 2023 for 2–8 players, 120 minutes per game, and ages 12 and up. It was designed by Kyle Newman, Thor Knai, and Adam Carasso and its main mechanics are Hand Management, Dice Rolling, and Events.
Dungeons & Dragons: Trials of Tempus is a team-based game for 2-8 players in which rival parties of heroic adventurers battle to prove their worth and mettle in the ever-changing Battlerealms of Tempus, God of War! Choose your hero wisely for the skills and allies you need to conquer each trial are never the same, and the guardian that awaits you all at the end will surely test the limits of your bravery...or is it your cunning? The trial will tell. To win, you and your party must work together to earn more points than your rivals by completing quests and gathering loot! Finally, you must defeat the trial guardian. Whichever party has the most points when the trial guardian falls wins the trial!
Dungeons & Dragons: Trials of Tempus supports 2–8 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Dungeons & Dragons: Trials of Tempus is 120 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Dungeons & Dragons: Trials of Tempus for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Dungeons & Dragons: Trials of Tempus has a complexity rating of 3.5 out of 5 from BoardGameGeek players, which makes it a medium-weight game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Dungeons & Dragons: Trials of Tempus belongs to these categories: Fantasy, Fighting, and Miniatures. Its main mechanics are Hand Management, Dice Rolling, and Events. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Dungeons & Dragons: Trials of Tempus are: Kyle Newman, Thor Knai, and Adam Carasso. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Dungeons & Dragons: Trials of Tempus as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.