Early American Chrononauts
BGG rank
BGG #5,030
BGG rating
6.6

Early American Chrononauts

2004

Rules assistance for Early American Chrononauts

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 1–6 players
  • 45 min
  • 11+
  • Complexity 1.9/5

For 1 player

Rules assistant for Early American Chrononauts

What would you like to know?

Answers come from the official rulebook, with the page to check.

Early American Chrononauts is a board game released in 2004 for 1–6 players, 45 minutes per game, and ages 11 and up. It was designed by Andrew Looney and its main mechanics are Modular Board.

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About the game

Early American Chrononauts is a stand-alone prequel to Chrononauts, also from Looney Labs. The all-new TimeLine begins just before the American Revolution in 1770 and continues through the Civil War, stopping at 1916. As with Chrononauts, players travel through time to change linchpin events, patch paradoxes, and collect artifacts. This is a stand-alone game, but Early American Chrononauts's TimeLine can fit together with the Chrononauts TimeLine to combine the two games into one huge game. Integrates with: Chrononauts

Mechanics

Designers

Publishers

  • Looney Labs

Questions and answers

Early American Chrononauts supports 1–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.