
- BGG rating
- 6.9
Saboteur Gold
- 2–12 players
- 30 min
- Complexity 1.5/5
- 2011

2024
Rules assistance for Earth Gambit: Light
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Earth Gambit: Light is a board game released in 2024 for 2–10 players, 15–30 minutes per game, and ages 10 and up. It was designed by Liana Manukyan and its main mechanics are Hand Management, Take That, and Team-Based Game.
Earth Gambit: Light is a social adventure game with extraterrestrials, hidden identities, and tough choices. In this game, you will play as the Aliens, the Scientists, or the Extinctionists, who each have very different plans for Earth and the course of the Earthlings' science. Advance the science by playing science cards, stall your opponents by playing action cards, and share your research by passing cards to other players, but who can you really trust? Can you make the right choice if there is no good choice at all? Time is limited, options even more so. Draw one, play one, pass one, and keep one for the future (if there will be one). Don't think too hard, it's not chess, it’s just the fate of Earth, that's in your hands. Note: The game has elements of social deduction with hidden identities, but not a social deduction game per se. That's why we call it a Social Adventure game. —description from the publisher
Earth Gambit: Light supports 2–10 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Earth Gambit: Light is 15–30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Earth Gambit: Light for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Earth Gambit: Light has a complexity rating of 2.0 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Earth Gambit: Light belongs to these categories: Card Game, Fantasy, and Party Game. Its main mechanics are Hand Management, Take That, and Team-Based Game. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Earth Gambit: Light are: Liana Manukyan. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Earth Gambit: Light as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.