Eastwall: Battles for the Dnepr, September 1943 - February 1944
BGG rank
BGG #24,466
BGG rating
6.0

Eastwall: Battles for the Dnepr, September 1943 - February 1944

1997

Rules assistance for Eastwall: Battles for the Dnepr, September 1943 - February 1944

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 1–2 players
  • 360 min
  • 12+
  • Complexity 3.0/5

Rules assistant for Eastwall: Battles for the Dnepr, September 1943 - February 1944

What would you like to know?

Answers come from the official rulebook, with the page to check.

Eastwall: Battles for the Dnepr, September 1943 - February 1944 is a board game released in 1997 for 1–2 players, 360 minutes per game, and ages 12 and up. It was designed by John Desch and its main mechanics are Dice Rolling, Hexagon Grid, and Simulation.

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About the game

Eastwall is an operational simulation of the campaign for control of the Ukraine, lasting from September 1943 to February 1944. One side represents the German forces of Heeresgruppe Süd while the other side controls the Red Army forces of several fronts. Eastwall uses the popular system of the Ring of Fire. Eastwall includes two kinds of combat, tank combat and regular combat, plus innovative reserve rules, paradrops (á la Kanev), and special bridgehead operations across the mighty Dnepr river. Eastwall is the game for the serious student of armored warfare on the Eastern Front. Scenarios: 3 Complexity: Low-to-Moderate Solitaire Suitability: Moderate/High Scale: 15 km per hex; 7 days per turn; Brigade/Kampfgruppe/Division/Corps Content: one 22"x34" full color map by Joe Youst, 480 full color back printed counters, one rules booklet with historical commentary, four player aid cards, in ziplock bag.

Questions and answers

Eastwall: Battles for the Dnepr, September 1943 - February 1944 supports 1–2 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.