
- BGG rank
- BGG #100
- BGG rating
- 7.8
El Grande
1995
Rules assistance for El Grande
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
- 2–5 players
- 60–120 min
- 12+
- Complexity 2.9/5
About the game
In this award-winning game, players take on the roles of Grandes in medieval Spain. The king's power is flagging, and these powerful lords are vying for control of the various regions. To that end, you draft caballeros (knights) into your court and subsequently move them onto the board to help seize control of regions. After every third round, the regions are scored, and after the ninth round, the player with the most points is the winner. In each of the nine rounds, you select one of your 13 power cards to determine turn order as well as the number of caballeros you get to move from the provinces (general supply) into your court (personal supply). A turn then consists of selecting one of five action cards which allow variations to the rules and additional scoring opportunities in addition to determining how many caballeros to move from your court to one or more of the regions on the board (or into the castillo - a secretive tower). Normally, you may only place your caballeros into regions adjacent to the one containing the king. The one hard and fast rule in El Grande is that nothing may move into or out of the king's region. One of the five action cards that is always available each round allows you to move the king to a new region. The other four action cards vary from round to round. The goal is to have a caballero majority in as many regions (and the castillo) as possible during a scoring round. Following the scoring of the castillo, you place any cubes you had there into the region you secretly indicated on your region dial. Each region is then scored individually according to a table printed in that region. Two-point bonuses are awarded for having sole majority in the region containing your Grande and in the region containing the king.
Categories
Mechanics
Designers
Publishers
- Devir
- Gémklub
- Giochi Uniti
- Game Harbor
- 999 Games
- MINDOK
- Rio Grande Games
- Lautapelit.fi
- Feelindigo
- Filosofia Éditions
- Möbius Games
- Descartes Editeur
- Hans im Glück
- Lucky Duck Games
- Användbart Litet Företag
- Gabinete Lúdico
Questions and answers
The rules assistant for El Grande will help explain turns, card effects and disputed situations, with references to verified official materials and saved question history. It is not ready yet; verified sources for your edition are still being prepared.
El Grande supports 2–5 players according to the catalogue.
The listed playing time for El Grande is 60–120 minutes. The actual duration depends on the group and its familiarity with the game.
The catalogue lists El Grande for ages 12 and up. Check the age guidance on your edition.
The credited designers of El Grande are: Wolfgang Kramer and Richard Ulrich.
The catalogue lists El Grande as a base game.
Rules assistant for El Grande
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