Electrify
BGG rank
BGG #13,787
BGG rating
6.9

Electrify

2027

Rules assistance for Electrify

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 1–4 players
  • 45–75 min
  • 10+
  • Complexity 3.0/5

For 1 player

Rules assistant for Electrify

What would you like to know?

Answers come from the official rulebook, with the page to check.

Electrify is a board game released in 2027 for 1–4 players, 45–75 minutes per game, and ages 10 and up. It was designed by John D. Clair and Ian Hutchison and its main mechanics are Simultaneous Action Selection, Slide / Push, and Simulation.

Expansions

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About the game

It is the late 1800’s and scientists have unlocked the power of electricity! Take the role of an innovator and visionary working to supply an industrializing world with this new energy. Build up your industry across five different sectors, creating a revolving engine to produce, upgrade, and transmit energy cubes. Each round, you will activate one sector of your business, represented by a tile, and take all the actions of that sector. Sector tiles can be upgraded with industry cards, adding more action icons to that sector. Cycling through your sector tiles is important because they become more powerful the longer you wait to use them. Cards with special arrows allow you to chain activations across multiple sectors, creating a dynamic engine that changes and improves with every turn. A combination of strategic engine building and tactical decision-making in response to your own shifting player area will bring you the most success. Energy cubes transmitted to the grid are consumed to satisfy demand goal cards, earning you Energy Points. By meeting demand goals that require more and cleaner energy, you will earn greater rewards. Test your skills playing solo, or play competitively and claim your place at the forefront of the energy revolution! —description from the publisher

Questions and answers

Electrify supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.