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- BGG rank
- BGG #18,483
- BGG rating
- 7.5
5 Wards
- 2–5 players
- 45–60 min
- Complexity 2.1/5
- 2023

2025
Rules assistance for Elixirus
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Elixirus is a board game released in 2025 for 2–5 players, 20–40 minutes per game, and ages 10 and up. It was designed by Dickie Chapin and its main mechanics are Race, Push Your Luck, and Tile Placement.
You have received an exclusive invitation from the legendary forest wizard, Elixirus, to participate in his Magical Mixing Contest, held annually at his charming hut tucked away in the heart of the enchanted forest. There, apprentices from all corners of the realm will come together to explore the forest’s magical wonders, and gather ingredients to concoct delightful potions in an effort to impress the whimsical wizard. It’s a celebration of creativity, discovery, and a touch of forest mischief - so bring your skill, imagination, and a pinch of wonder. Master Elixirus can’t wait to see what you brew up! In Elixirus, you'll compete with your fellow players to make 5 different elixirs. The game is played in rounds, each consisting of 2 simple phases. In the Gather phase, venture out and explore various mystical forest locations to find the best ingredients. The higher their potency, the more valuable your elixirs become. In the Mix phase, turn your ingredients into magical elixirs to score points. The game ends after a player completes any 4 of their elixirs, at which point the player with the most potent potions wins.
Elixirus supports 2–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Elixirus is 20–40 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Elixirus for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Elixirus has a complexity rating of 2.0 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Elixirus belongs to these categories: Fantasy and Puzzle. Its main mechanics are Race, Push Your Luck, and Tile Placement. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Elixirus are: Dickie Chapin. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Elixirus as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.