
- BGG rating
- 7.8
Endeavor: Age of Sail – Dominium Micro-expansion
- 2–5 players
- 60–90 min
- Complexity 2.0/5
- 2020

Rules assistance for Endeavor: Age of Expansion
Plain-language explanations of turns, card effects and disputed situations, with saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Endeavor: Age of Expansion is an expansion for Endeavor: Age of Sail released in 2020 for 2–5 players, 60–90 minutes per game, and ages 13 and up. It was designed by Jarratt Gray and its main mechanics are Set Collection, Area Majority / Influence, and Open Drafting.
In Endeavor: Age of Expansion, players will take the mechanisms they know and love and use them with a new set of buildings and cards for all-new game play and interaction. The new building market creates a totally different strategic experience within the same rule set. Most of the actions on the buildings are familiar, but new concepts include trade, fortify, and conscription & mobilization. Age of Expansion also comes with a new set of Asset cards. All of the cards feature a new and interesting distribution of symbols.
Endeavor: Age of Expansion supports 2–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Endeavor: Age of Expansion is 60–90 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Endeavor: Age of Expansion for ages 13 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Endeavor: Age of Expansion has a complexity rating of 3.1 out of 5 from BoardGameGeek players, which makes it a medium-weight game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Endeavor: Age of Expansion belongs to these categories: Exploration, Nautical, and Expansion for Base-game. Its main mechanics are Set Collection, Area Majority / Influence, and Open Drafting. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Endeavor: Age of Expansion are: Jarratt Gray. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Endeavor: Age of Expansion as an expansion for Endeavor: Age of Sail. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Endeavor: Age of Sail to use it. Check that your edition of Endeavor: Age of Sail is compatible, as some expansions were revised between editions.