Enemies & Lovers: The Crown of Elfhame
BGG rank
BGG #19,798
BGG rating
6.5

Enemies & Lovers: The Crown of Elfhame

2024

Rules assistance for Enemies & Lovers: The Crown of Elfhame

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–4 players
  • 15–40 min
  • 13+
  • Complexity 2.0/5

Rules assistant for Enemies & Lovers: The Crown of Elfhame

What would you like to know?

Answers come from the official rulebook, with the page to check.

Enemies & Lovers: The Crown of Elfhame is a board game released in 2024 for 2–4 players, 15–40 minutes per game, and ages 13 and up. It was designed by Holly Black (III) and its main mechanics are Take That, Set Collection, and Deck, Bag, and Pool Building.

Similar games

About the game

Enemies & Lovers is a lightweight, fast-paced card game of strategy, deception, and betrayal, based on Holly Black’s bestselling Folk of the Air series. If you enjoy scheming great schemes, toasting to the incompetence of your enemies, gorgeous art, and a lot of shiny foil, this is the game for you! There is only one crown of Elfhame. Each player starts with three cards. You will have a "Hand" which are the cards you initially draw (or steal) and a "Court" which will consist of cards you've placed face-down on the table in front of you. As you play, your goal is to assemble your Court so that you have one Coercion Card, one Prince Card and one Conspirator Card. Then, with the Crown Card, you will have manipulated your prince onto the throne (where your conspirator will, no doubt, rule from the shadows) and won the game. On the way to victory, steal, poison, and spy on your opponent's’ cards as you hide, shield, and set traps in anticipation of their attacks. Each game should take between 15 and 40 minutes, depending on the number of players and how lucky and/or vicious they are. —description from the designer

Questions and answers

Enemies & Lovers: The Crown of Elfhame supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.