
- BGG rating
- 8.2
Rules assistance for Era of Tribes: Beliefs and Betrayals
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
- 1–6 players
- 50 min
- 14+

Rules assistant for Era of Tribes: Beliefs and Betrayals
What would you like to know?
Answers come from the official rulebook, with the page to check.
Era of Tribes: Beliefs and Betrayals is an expansion for Era of Tribes released in 2025 for 1–6 players, 50 minutes per game, and ages 14 and up. It was designed by Arne Lorenz and Arvid Askmar Cederholm and its main mechanics are Negotiation, Worker Placement, and Traitor Game.
About the game
Beliefs and Betrayals consists of two parts that you may combine or use separately together with Era of Tribes. including the 4X module and 5/6 player expansions as well. Religion: You can increase your religiosity on this board. In return, you receive various bonuses and can use special actions. However, your ability to research is deteriorating. As soon as you proceed in Culture, you can choose one of the religious branches. To do so, move your priest to the first field of the corresponding branch for free. You immediately receive a prophet that you can use on the Game Board, where he can support you in various ways (cause unrest with other players, raise your religiosity, make your people more happy). From level eight, you can build powerful sanctuaries that give you influence and make your people happier. Intelligence: Allows you to interact directly with your fellow players (as soon as both have reached at least the Bronze Age) through various intelligence actions. The probabilities of these actions succeeding depend on different individual conditions. It is very important to keep an eye on your vigilance and maybe boost it with some agents - or use these to force operations against the other players? Or use them to fight unrest in your provinces? Integrate Intelligence and Religion in your game to enhance in your way to dominance. more Interaction more fun more complexity more dirty tricks —description from the publisher
Designers
Publishers
- Black Beacon Games
Questions and answers
Era of Tribes: Beliefs and Betrayals supports 1–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Era of Tribes: Beliefs and Betrayals is 50 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Era of Tribes: Beliefs and Betrayals for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Era of Tribes: Beliefs and Betrayals belongs to these categories: Wargame, Medieval, and Ancient. Its main mechanics are Negotiation, Worker Placement, and Traitor Game. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Era of Tribes: Beliefs and Betrayals are: Arne Lorenz and Arvid Askmar Cederholm. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Era of Tribes: Beliefs and Betrayals as an expansion for Era of Tribes. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Era of Tribes to use it. Check that your edition of Era of Tribes is compatible, as some expansions were revised between editions.