Escape: The Curse of the Temple – Queenie 14: Wishing Well
BGG rating
7.4

Expansion for Escape: The Curse of the Temple

Escape: The Curse of the Temple – Queenie 14: Wishing Well

2017

Rules assistance for Escape: The Curse of the Temple – Queenie 14: Wishing Well

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 1–5 players
  • 10 min
  • 12+

Rules assistant for Escape: The Curse of the Temple – Queenie 14: Wishing Well

What would you like to know?

Answers come from the official rulebook, with the page to check.

Escape: The Curse of the Temple – Queenie 14: Wishing Well is an expansion for Escape: The Curse of the Temple released in 2017 for 1–5 players and ages 12 and up. It was designed by Kristian Amundsen Østby and its main mechanics are Dice Rolling, Tile Placement, and Modular Board.

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About the game

Originally offered through Dice Tower's Season 13 Indiegogo campaign This is Queenie 14 Setup: After you have placed 2 randomly drawn chamber tiles next to the starting tile, shuffle the new chamber with the rest of the chambers. Rules: Once discovered, a player inside the wishing well chamber can roll 2 key symbols to draw one treasure tile, get rid of a curse he has in front of him, or reclaim a die he has lost. To use the wishing well again, the player has to leave the chamber and re-enter it

Questions and answers

Escape: The Curse of the Temple – Queenie 14: Wishing Well supports 1–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.