Escape: The Curse of the Temple – Queenie 9: Exchange Chamber and Teleporter Chamber
BGG rating
7.1

Expansion for Escape: The Curse of the Temple

Escape: The Curse of the Temple – Queenie 9: Exchange Chamber and Teleporter Chamber

2015

Rules assistance for Escape: The Curse of the Temple – Queenie 9: Exchange Chamber and Teleporter Chamber

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 1–5 players
  • 10 min
  • 12+
  • Complexity 1.7/5

Rules assistant for Escape: The Curse of the Temple – Queenie 9: Exchange Chamber and Teleporter Chamber

What would you like to know?

Answers come from the official rulebook, with the page to check.

Escape: The Curse of the Temple – Queenie 9: Exchange Chamber and Teleporter Chamber is an expansion for Escape: The Curse of the Temple released in 2015 for 1–5 players, 10 minutes per game, and ages 12 and up. It was designed by Kristian Amundsen Østby and its main mechanics are Dice Rolling, Tile Placement, and Grid Movement.

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About the game

Introduction from Queenie 9 by the Publisher Queen Games: "Works only if played with module 1 and 2 of the basic game. After placing 2 chambers next to the starting chamber, shuffle the teleporter and exchange chambers with the rest of the chambers before adding the exit tile. Place the teleporter token within easy reach next to the chamber stack." This Queenie features two new Chambers, and a Teleporter Token. The Exchange Chamber allow players to exchange Curses for Treasures. The first player to the Teleport Chamber gains the Teleporter Token. This token can later be dropped in another Chamber, and now allows instant access from the Chamber with the Teleporter Token to Teleporter Chamber, and vice versa.

Questions and answers

Escape: The Curse of the Temple – Queenie 9: Exchange Chamber and Teleporter Chamber supports 1–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.