
- BGG rank
- BGG #21,350
- BGG rating
- 6.8
TIC TOC
- 2–4 players
- 10–20 min
- Complexity 1.0/5
- 2020

2020
Rules assistance for ETEREA
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
ETEREA is a board game released in 2020 for 2–4 players, 60–90 minutes per game, and ages 14 and up. It was designed by Giampaolo Razzino and its main mechanics are Push Your Luck, Dice Rolling, and Resource to Move.
Originally it was Time, a tumult of uncontrollable energies, then Space, an infinite fabric in search of a foothold, then Matter arrived as a parasite ready to infest the rules of the Game. Finally she came, blossomed by a tear of light, which gave rise to all living beings, now she has been imprisoned by her power-hungry children and you will have to free her. ETEREA princess has been chained to the heart of the first world, her children, custodians of the six dimensions , they overturned the throne determined to master the fundamental principles to be able to reign over the entire universe. What was once a thriving planet is now a distant memory, that place where life was born has died out, the Vital Essences, now lost, they no longer generate beings and the thread that binds all the galaxies is corroded and close to splitting. The last hope is a handful of Architects, faithful heralds of the princess, designers of all perceptible dimensions and im palpable. Only they will have the ardor to undertake a mission to the limit of the impossible to try to subjugate the six tyrants, take their keys and free ETEREA from an unacceptable fate; if they fail, everything will be lost, the universe, as we know it, will cease to exist giving way to despair, chaos, ruin. In ETEREA you are one of the architects who will attempt the enterprise to recover the keys, guarded by the six Bosses who govern the six dimensions: Water, Fire, Wind, Earth, Cosmos and Oblivion, to free the princess and save the whole ETEREA is a game divided into two parts: in the first you will have to wander through the six dimensions trying to reconstruct the Requirements, now swept away by the tyrants, to repopulate them; doing this will allow you to acquire Requirement cards and Artifacts, which are essential to succeed in the mission; to create the Requirements you will need careful planning in the dice roll and a careful use of certain skills or Vocations. In the second part you will have to face the Bosses and recover the keys, in doing so you will have to build your dice set , thanks to what I learned in the first part, and launch yourself in a desperate attempt to defeat them in an unequal duel, but thanks to a careful strategy, nothing will be impossible. There is more, always keep an eye on the time that passes , you will only have eighteen hours, a single day on ETEREA, then everything will be lost. Only an Architect will be able to succeed in the heroic action, but everyone will be able to perish in battle leading everything known to ruin. Good luck, that the glow of ETEREA accompany you. —description from the publisher
ETEREA supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for ETEREA is 60–90 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists ETEREA for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
ETEREA has a complexity rating of 2.0 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
ETEREA belongs to these categories: Fantasy and Science Fiction. Its main mechanics are Push Your Luck, Dice Rolling, and Resource to Move. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of ETEREA are: Giampaolo Razzino. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists ETEREA as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.