
- BGG rank
- BGG #5,886
- BGG rating
- 6.9
Shallow Regrets
- 2–3 players
- 15 min
- Complexity 1.7/5
- 2025

Rules assistance for Even Deeper Regrets
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Even Deeper Regrets is an expansion for Deep Regrets released in 2026 for 1–5 players, 60–150 minutes per game, and ages 16 and up. It was designed by Judson Cowan and its main mechanics are Set Collection, Push Your Luck, and Dice Rolling.
Gameplay in Even Deeper Regrets is the same as in the base game with one major exception: you can now choose to start each day Inland in addition to Sea and Port! Inland, you can fish from three River shoals or one Loch shoal, both of which have a higher risk/reward ratio than the Sea. 74 new fish and 25 dinks await inland! You can also fish an entirely new sea of fish, with 117 brand-spanking new fish to discover. Mix them together with the base game fish or play with just the expansion fish, it's up to you! New polyps introduce a new mechanic: every polyp is worth more for each other polyp in play. New items and equipment are available including a new supply type: pets! Pets sit faithfully by your side and offer a persistent benefit - but they can still be lost at sea, so try not to get attached. —description from the designer
Even Deeper Regrets supports 1–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Even Deeper Regrets is 60–150 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Even Deeper Regrets for ages 16 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Even Deeper Regrets has a complexity rating of 2.3 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Even Deeper Regrets belongs to these categories: Dice, Horror, and Nautical. Its main mechanics are Set Collection, Push Your Luck, and Dice Rolling. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Even Deeper Regrets are: Judson Cowan. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Even Deeper Regrets as an expansion for Deep Regrets. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Deep Regrets to use it. Check that your edition of Deep Regrets is compatible, as some expansions were revised between editions.