
- BGG rank
- BGG #1,098
- BGG rating
- 6.8
Roll Through the Ages: The Bronze Age
- 1–4 players
- 30–45 min
- Complexity 1.8/5
- 2008

2020
Rules assistance for Everest 1924
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 1 player

What would you like to know?
Answers come from the official rulebook, with the page to check.
Everest 1924 is a board game released in 2020 for 1 player, 5–20 minutes per game, and ages 8 and up. It was designed by David Storey and its main mechanics are Push Your Luck, Dice Rolling, and Re-rolling and Locking.
This is a solo game of determination against increasingly demanding odds. You will attempt to ascend Mount Everest by rolling and manipulating dice to try and beat increasingly challenging scores. Playing the game is easy - succeeding is not. All you need to play is a copy of the game sheet, pen/pencil and six D6. Game time will be around 15 minutes. In June 1924, George Mallory and Andrew Irvine began their ascent to the peak of Mount Everest, hoping to be first to ever do so. It was to be a journey from which neither man would return alive, and whether or not they were successful remains a mystery to this day. When asked why he was planning to undertake such a dangerous and gruelling endeavour Mallory had replied simply “because it’s there”.
Everest 1924 supports 1 player according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Everest 1924 is 5–20 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Everest 1924 for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Everest 1924 has a complexity rating of 1.2 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Everest 1924 belongs to these categories: Print & Play, Dice, and Exploration. Its main mechanics are Push Your Luck, Dice Rolling, and Re-rolling and Locking. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Everest 1924 are: David Storey. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Everest 1924 as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.