
- BGG rank
- BGG #1,193
- BGG rating
- 7.0
Linko
- 2–5 players
- 20 min
- Complexity 1.4/5
- 2014

1999
Rules assistance for Evergreen
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Evergreen is a board game released in 1999 for 2–6 players, 20–30 minutes per game, and ages 12 and up. It was designed by Wolfgang Kramer and Michael Kiesling and its main mechanics are Commodity Speculation.
Combination of card play and timing from Wolfgang Kramer & Michael Kiesling. There are some recording artists who are famous for singing certain standards. Players are putting on concerts and use numbered cards for each performer to take control of that singer. The singers are represented by old fashioned 45s, with a disc in the center showing values from 5 to 12. Each time a singer is transferred from control of one player to another, the disc is rotated, so the value can rise to 12, but next move, it drops to 5 again. You try to gain control of an artist at high value, or pass artists from one player to another to make them devalue. Scoring occurs when players choose to put on concerts at the end of their turn, including a gala show which doubles the value. The game rules state that the designers produced this game by phone and fax, without ever meeting. Perhaps that shows, as it has interest, but the game uses a sand-timer to apply pressure to your decisions.
Evergreen supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Evergreen is 20–30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Evergreen for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Evergreen has a complexity rating of 1.9 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Evergreen belongs to these categories: Card Game and Music. Its main mechanics are Commodity Speculation. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Evergreen are: Wolfgang Kramer and Michael Kiesling. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Evergreen as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.