Evolution: Flight
BGG rating
7.3

Expansion for Evolution

Evolution: Flight

2015

Rules assistance for Evolution: Flight

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–6 players
  • 60 min
  • 12+
  • Complexity 2.6/5

Rules assistant for Evolution: Flight

What would you like to know?

Answers come from the official rulebook, with the page to check.

Evolution: Flight is an expansion for Evolution released in 2015 for 2–6 players, 60 minutes per game, and ages 12 and up. It was designed by Sergey Machin, Dmitry Knorre, and Dominic Crapuchettes and its main mechanics are Hand Management, Simultaneous Action Selection, and Secret Unit Deployment.

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About the game

Evolution: Flight, an expansion for Evolution, introduces avian species into the ecosystem. Now your species can swoop on unsuspecting prey from above, fly away from predators, or soar to a new location when food is scarce. Will the ability to fly propel you to new heights? Or will it bring your downfall? Explore the expanding Evolution world and find out! With this expansion, you may now choose between creating a normal species and creating a flying species. Flying species have special costs and advantages: Costs 1. You must discard 2 cards instead of 1 to create a flying species. 2. Flying species have a maximum body size of 3 instead of 6. 3. Flying species have an upkeep cost of food equal to their Body Size. The upkeep cost simulates the amount of food needed to maintain wings. Advantages 1. Some of the new expansion traits, like Dive-Bomb and Brood Parasite, only work for flying creatures. 2. A species with Flight may take food from the Cliff, giving it an extra source of food. 3. A species with Flight cannot be attacked unless the attacking Carnivore also has the Flight trait. 4. If a species with Flight also has the Carnivore trait, you may discard from your hand to negate Symbiosis, Warning Call, or Climbing for when it attacks. The expansion changes tactics and strategy dramatically, but it doesn't change the base game's core mechanics, so it's a snap to learn.

Questions and answers

Evolution: Flight supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.