
- BGG rank
- BGG #106
- BGG rating
- 8.3
Galactic Cruise
- 1–4 players
- 90–150 min
- Complexity 4.0/5
- 2025

2027
Rules assistance for Excursions
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 1 player

What would you like to know?
Answers come from the official rulebook, with the page to check.
Excursions is a board game released in 2027 for 1–6 players, 60–90 minutes per game, and ages 10 and up. It was designed by Ben Rosset and its main mechanics are Hand Management, Race, and Income.
Hi there, and welcome to an exciting new chapter of Galactic Cruise. While the scientists, engineers, and architects are hard at work on Earth, you and your fellow cruise directors will be stationed here on the new, state-of-the-art Galactic Cruise space station. This will be your base of operations, where you’ll be carefully crafting specialized trips, upgrading your fleet, and making sure that our esteemed guests have the time of their lives! I have it on good authority that the cruise director who impresses the board of directors the most will receive the coveted Cruise Director of the Year bonus! When you are the active player, you choose one of the seven actions around the outside of the space station. These actions include building developments, advertising to guests, adding new excursions to your itineraries, upgrading your ships and player board, and sending guests on the vacations of their dreams! All players will take this action simultaneously, but as the active player you will also gain a bonus, the potency of which fluctuates as the space station rotates. Once a player reaches the requisite number of victory points, the game comes to an end and final scoring commences. The player with the most points is crowned cruise director extraordinaire and will receive the Cruise Director of the Year bonus (and the victory!). Are you ready to leave some guests starstruck? —description from the publisher
Excursions supports 1–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Excursions is 60–90 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Excursions for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Excursions has a complexity rating of 3.3 out of 5 from BoardGameGeek players, which makes it a medium-weight game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Excursions belongs to these categories: Economic, Science Fiction, and Industry / Manufacturing. Its main mechanics are Hand Management, Race, and Income. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Excursions are: Ben Rosset. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Excursions as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.