
- BGG rank
- BGG #620
- BGG rating
- 7.5
EXIT: The Game – Dead Man on the Orient Express
- 1–4 players
- 60–120 min
- Complexity 2.6/5
- 2017

2020
Rules assistance for EXIT: The Game – Advent Calendar: The Mystery of the Ice Cave
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 1 player

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Answers come from the official rulebook, with the page to check.
EXIT: The Game – Advent Calendar: The Mystery of the Ice Cave is a board game released in 2020 for 1–99 players, 45–90 minutes per game, and ages 10 and up. It was designed by Inka Brand and Markus Brand and its main mechanics are Cooperative Game.
Your pre-Christmas ski trip definitely hasn't gone as planned: Just as you are taking a break and enjoying the crystal-clear mountain air, you hear a noise and see a terrifying avalanche crashing down the mountain towards you. Your heart is in your throat, you hastily grab your seven things and race down the slope. With the last of your strength, you throw yourself into a nice in the rocks as everything behind you is buried in snow. Your heart races and you pull yourself together. You can hardly believe it, but you are alive! Only then do you take a look around: is this some kind of cave? This advent calendar is both an EXIT game and adventure story: in order to free yourself from this predicament, you must open a door of the calendar each day. Behind each door you will find a new and exciting riddle, the solution to which will bring you closer and closer to escaping the cave! Will you solve the mystery of the ice cave and find an exit? --description from publisher Level 2 of 5
EXIT: The Game – Advent Calendar: The Mystery of the Ice Cave supports 1–99 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for EXIT: The Game – Advent Calendar: The Mystery of the Ice Cave is 45–90 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists EXIT: The Game – Advent Calendar: The Mystery of the Ice Cave for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
EXIT: The Game – Advent Calendar: The Mystery of the Ice Cave has a complexity rating of 2.0 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
EXIT: The Game – Advent Calendar: The Mystery of the Ice Cave belongs to these categories: Deduction, Puzzle, and Real-time. Its main mechanics are Cooperative Game. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of EXIT: The Game – Advent Calendar: The Mystery of the Ice Cave are: Inka Brand and Markus Brand. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists EXIT: The Game – Advent Calendar: The Mystery of the Ice Cave as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.