
- BGG rank
- BGG #427
- BGG rating
- 7.4
EXIT: The Game – The Abandoned Cabin
- 1–6 players
- 60–120 min
- Complexity 2.5/5
- 2016

2016
Rules assistance for EXIT: The Game – The Secret Lab
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 1 player

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Answers come from the official rulebook, with the page to check.
EXIT: The Game – The Secret Lab is a board game released in 2016 for 1–6 players, 45–150 minutes per game, and ages 12 and up. It was designed by Inka Brand and Markus Brand and its main mechanics are Cooperative Game and Solo / Solitaire Game.
As the subjects of a medical study, the players have checked into a lab, but while they're on time at the site, no one else seems to be there — then they realize that something seems wrong here. Steam has started emerging from one of the test tubes, and they've all gotten dizzy to the point of passing out. When they awaken, they discover that the door is locked and no other way out seems possible. Only a notebook and an enigmatic spinning code dial seem to offer any clues for how to escape the lab... In Exit: The Game – The Secret Lab, players must use their team spirit, creativity, and powers of deduction to crack codes, solve puzzles, collect objects, and earn their freedom bit by bit. Extra material: It is highly recommended that you have pens/pencils, writing paper and scissors at hand when you play the game. Note: There is a printing error in the first English Edition on the 2nd 'Star' clue card. Please refer to the forums if you are confused after using that clue card.
EXIT: The Game – The Secret Lab supports 1–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for EXIT: The Game – The Secret Lab is 45–150 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists EXIT: The Game – The Secret Lab for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
EXIT: The Game – The Secret Lab has a complexity rating of 2.5 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
EXIT: The Game – The Secret Lab belongs to these categories: Deduction, Puzzle, and Real-time. Its main mechanics are Cooperative Game and Solo / Solitaire Game. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of EXIT: The Game – The Secret Lab are: Inka Brand and Markus Brand. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists EXIT: The Game – The Secret Lab as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.