
- BGG rank
- BGG #444
- BGG rating
- 7.5
Ginkgopolis
- 1–5 players
- 45 min
- Complexity 2.9/5
- 2012

Rules assistance for Exoplanets: The Great Expanse
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Exoplanets: The Great Expanse is an expansion for Exoplanets released in 2016 for 2–5 players, 30–60 minutes per game, and ages 12 and up. It was designed by Przemysław Świerczyński and its main mechanics are Area Majority / Influence and Tile Placement.
Description from the publisher: Exoplanets: The Great Expanse adds variety and replayability to your games of Exoplanets! The expansion contains the Gravity, Stars, and Space Kickstarter expansions all in a single box. Gravity is another Special Effects Tile that comes into play along with the Creation, Solar Storm, and Black Hole tiles. Whenever a player creates a planet, they receive one Gravity marker. Gravity markers may be used along with any resource to turn that resource into any other resource. Players may also use 3 (or 2 in a 4-player game) Gravity markers to remove a space tile from beneath one planet. It's an anti-take that play! The Gravity expansion also comes with a plastic holder for the Gravity markers. The Stars expansion can change the game rules depending on the Star core that is chosen. The Dynamic Star provides an extra resource when a player creates a planet, depending on where around the Star the planet is placed. The Blue Giant provides resource advantages, but at a cost; when a player creates a planet, they may either remove a life marker from a planet to take resources equal to that planet’s life creation cost, or discard a Space tile to take 3 resources of any kind. The Chaotic Star allows flexible tactics, as players may move a life marker from one planet to another, as long as that planet has the same life creation requirements. Finally, the Red Dwarf allows players to exchange one Space tile in hand for another after creating a planet. The Space expansion provides more Space tiles for added variety! These special tiles provide no goals, but they do have two effects to choose from, such as taking a tile underneath a planet and transferring it to another planet, or protecting a planet from any Space tiles that might affect it. Many of the effects are powerful, and will require the player take both a Solar Flare AND a Fusion marker!
Exoplanets: The Great Expanse supports 2–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Exoplanets: The Great Expanse is 30–60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Exoplanets: The Great Expanse for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Exoplanets: The Great Expanse belongs to these categories: Territory Building and Science Fiction. Its main mechanics are Area Majority / Influence and Tile Placement. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Exoplanets: The Great Expanse are: Przemysław Świerczyński. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Exoplanets: The Great Expanse as an expansion for Exoplanets. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Exoplanets to use it. Check that your edition of Exoplanets is compatible, as some expansions were revised between editions.