
- BGG rank
- BGG #21,447
- BGG rating
- 6.5
Expedition Sumatra: Dadu Dadu
- 2–4 players
- 20 min
- Complexity 2.0/5
- 2011

2010
Rules assistance for Expedition Sumatra
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Expedition Sumatra is a board game released in 2010 for 2–4 players, 45 minutes per game, and ages 8 and up. It was designed by Britta Stöckmann and Jens Jahnke and its main mechanics are Tile Placement and Pick-up and Deliver.
Sumatra - Island of many rare species On behalf of the most famous zoological gardens of the Western World a few teams of big game hunters set out to the jungle of Sumatra to catch some nearly extinct species for the benefit of posterity. While also the black market lures with attractive prices, the inhabitants of the island have a say in the matter as well. Expedition Sumatra leads the players into the dense primeval forest of the Indonesian island. By cleverly flipping and rotating the path tiles they have to build new roads through the jungle, track down rare animals and load them onto their ships, which circle around the island. Like the vegetation in a jungle the board of Expedition Sumatra is constantly changing its appearance - old paths vanish, new ones appear, while the players are searching for animals hidden in the forest. And each tile that is flipped raises the question anew: Will the hunt be successful or will there be only deserted paths or might there even be a native lurking, ready to take the hard-won animals back to the jungle? --- Sumatra - Insel vieler seltener Tierarten Im Auftrag namhafter Zoologischer Gärten machen sich mehrere Teams von Großwildjägern daran, zum Nutzen der Nachwelt einige der selten gewordenen Tiere im Dschungel von Sumatra einzufangen. Zwar lockt auch der Schwarzmarkt mit guten Preisen, doch die Inselbewohner haben ebenfalls noch ein Wörtchen mitzureden. Expedition Sumatra führt die Spieler in einen üppig wuchernden Inselurwald. Hier gilt es, durch geschicktes Klappen und Drehen der Wegeplättchen Pfade durchs Dickicht zu bahnen, seltene Tiere zu entdecken und auf das eigene Schiff, das die Insel umkreist, zu verladen. Wie die Vegetation eines Urwalds verändert sich bei Expedition Sumatra beständig der Spielplan - alte Wege verschwinden, neue entstehen, während die Spieler auf der Suche nach im Dschungel versteckten Tieren die grüne Wildnis durchkämmen. Bei jedem Klappen eines Wegeplättchens stellt sich erneut die Frage, was sich darunter verbirgt - wird einem das Jagdglück hold sein, stößt man nur auf verlassene Pfade oder lauert einem gar ein Eingeborener auf, der womöglich die mühsam gefangenen Tiere wieder zurück in den Urwald bringen will?
Expedition Sumatra supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Expedition Sumatra is 45 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Expedition Sumatra for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Expedition Sumatra has a complexity rating of 2.4 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Expedition Sumatra belongs to these categories: Animals, Exploration, and Maze. Its main mechanics are Tile Placement and Pick-up and Deliver. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Expedition Sumatra are: Britta Stöckmann and Jens Jahnke. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Expedition Sumatra as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.