
- BGG rating
- 7.0
Expedition: The Horror
- 1–6 players
- 15–90 min
- Complexity 1.0/5
- 2017

2016
Rules assistance for Expedition: The Roleplaying Card Game
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 1 player

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Answers come from the official rulebook, with the page to check.
Expedition: The Roleplaying Card Game is a board game released in 2016 for 1–6 players, 15–90 minutes per game, and ages 8 and up. It was designed by Todd Medema and Scott Martin (III) and its main mechanics are Dice Rolling, Role Playing, and Cooperative Game.
Expedition: The Roleplaying Card Game is a fast RPG that expedites character creation and combat, allowing adventurers to immediately jump into the action. Expedition uses an open source, cross-platform app that is free on iOS, Android, and web browsers. The app comes with a variety of pre-built adventures and also provides tools for you to create and tell your own stories. The game makes use of a unique card-based system for combat. Each player has a deck of eight unique ability cards. Every turn, each player draws three cards, then chooses one to play. This must be done quickly, however, because the app times combat; if your party takes too long, you suffer additional damage! This simulates the hectic nature of battle and balances the time spent role-playing and performing combat.
Expedition: The Roleplaying Card Game supports 1–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Expedition: The Roleplaying Card Game is 15–90 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Expedition: The Roleplaying Card Game for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Expedition: The Roleplaying Card Game has a complexity rating of 1.3 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Expedition: The Roleplaying Card Game belongs to these categories: Card Game, Fantasy, and Print & Play. Its main mechanics are Dice Rolling, Role Playing, and Cooperative Game. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Expedition: The Roleplaying Card Game are: Todd Medema and Scott Martin (III). These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Expedition: The Roleplaying Card Game as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.