Exploit Zero: Tsim Sha Tsui Expansion
BGG rating
7.8

Expansion for Exploit Zero: Cyberpunk Espionage and Mayhem

Exploit Zero: Tsim Sha Tsui Expansion

2019

Rules assistance for Exploit Zero: Tsim Sha Tsui Expansion

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 1–6 players
  • 30–60 min

Rules assistant for Exploit Zero: Tsim Sha Tsui Expansion

What would you like to know?

Answers come from the official rulebook, with the page to check.

Exploit Zero: Tsim Sha Tsui Expansion is an expansion for Exploit Zero: Cyberpunk Espionage and Mayhem released in 2019 for 1–6 players and 30–60 minutes per game. It was designed by Patrick Todoroff and its main mechanics are Variable Player Powers, Dice Rolling, and Cooperative Game.

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About the game

The Tsim Sha Tsui Expansion is a supplement for Exploit Zero - Cyberpunk Espionage and Mayhem. Please note this is not a stand-alone game. You need the Exploit Zero core rules to use it. This supplement introduces new weapons, new gear, and new threats, as well as clarifications and optional variations to the base game. It also contains a five mission mini-campaign to help players incorporate these new elements into their sessions. —description from the publisher

Questions and answers

Exploit Zero: Tsim Sha Tsui Expansion supports 1–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.