Explorers of the North Sea: The Crew Mini-Expansion
BGG rating
7.2

Expansion for Explorers of the North Sea

Explorers of the North Sea: The Crew Mini-Expansion

2020

Rules assistance for Explorers of the North Sea: The Crew Mini-Expansion

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 1–4 players
  • 45–60 min
  • 12+
  • Complexity 1.5/5

Rules assistant for Explorers of the North Sea: The Crew Mini-Expansion

What would you like to know?

Answers come from the official rulebook, with the page to check.

Explorers of the North Sea: The Crew Mini-Expansion is an expansion for Explorers of the North Sea released in 2020 for 1–4 players, 45–60 minutes per game, and ages 12 and up. It was designed by Shem Phillips and its main mechanics are Variable Player Powers, Set Collection, and Area Majority / Influence.

Similar games

About the game

New crew have arrived to aid you in your exploration. However. They won't just work for anyone - you must prove your ships are worthy their services first. Players recruit crew cards by achieving their prerequisites. As soon as players reach this target, they take the relevant crew card from the pile and place it faceup in front of them. In most cases, this will reveal a new crew card of the same name, with a slightly harder target for other players to reach. Each player can only recruit 1 of each unique crew card. Each crew card scores points equal to that player’s captain reward at the game’s end.

Questions and answers

Explorers of the North Sea: The Crew Mini-Expansion supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.