
- BGG rank
- BGG #228
- BGG rating
- 7.5
Sagrada
- 1–4 players
- 45 min
- Complexity 1.9/5
- 2017

1987
Rules assistance for Eye
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Eye is a board game released in 1987 for 1–4 players, 30 minutes per game, and ages 7 and up. It was designed by Billy Barry, Iris Lüttring, Kerry Kevill, and Martin Colbourne and its main mechanics are Set Collection.
Players attempt to capture colors on a board by having their pieces occupy matching colored spaces on the board. The board is made up of two rotating overlays over a six colored board layout. There are always four spaces of each color showing. The player gains movement points according to how many spaces of one type they occupy; each movement point may be used to move a piece one place, or rotate an overlay one step. Players may be eliminated by having their chosen color occupied by another player. Winner is either last man standing, or the player who occupies a set number of spaces, depending on starting number of players.
Eye supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Eye is 30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Eye for ages 7 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Eye has a complexity rating of 2.1 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Eye belongs to these categories: Abstract Strategy, Puzzle, and Trivia. Its main mechanics are Set Collection. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Eye are: Billy Barry, Iris Lüttring, Kerry Kevill, and Martin Colbourne. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Eye as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.